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AI Insights · Timothy · July 2021

Top 5 Anime Games on Android in Netherlands: Q2 2021 Performance

Explore the performance trends of the top 5 anime games on the Android platform in the Netherlands during Q2 2021, with insights into downloads, revenue, and active users.

Top 5 Anime Games on Android in Netherlands: Q2 2021 Performance

During the second quarter of 2021, the anime game market in the Netherlands witnessed notable trends on the Android platform. Here, we delve into the performance of the top five anime games, providing insights into their downloads, revenue, and active user metrics.

The Seven Deadly Sins from Netmarble showed a fluctuating revenue pattern, peaking at around $19.1K in the week of June 21. Weekly downloads experienced a slight increase towards the end of the quarter, reaching 429 in the same week. Active users displayed a consistent presence, with numbers ranging from approximately 3.8K to 4.6K throughout the quarter.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. maintained a relatively stable revenue, with a notable peak of $15.9K in late April. Despite this, weekly downloads remained modest, with a slight surge to 138 in the last week of June. Active users hovered around the 4.6K to 5.3K mark, showing a steady engagement.

DRAGON BALL LEGENDS, another title from Bandai Namco Entertainment Inc., experienced a significant spike in revenue, reaching $17.7K by the end of May. Downloads saw a consistent performance, averaging around 350 to 500 weekly, while active users remained strong, fluctuating slightly but maintaining a range of 8K to 8.8K.

Yu-Gi-Oh! Duel Links from KONAMI showed a solid revenue increase towards the end of May, reaching approximately $10.3K. Weekly downloads were relatively stable, with occasional increases, peaking at 282 in mid-June. Active users saw a gradual decline over the quarter, starting at around 5.5K and ending at 4.5K.

Finally, MHA:The Strongest Hero from A PLUS JAPAN, which entered the market in mid-May, experienced a promising start. Revenue peaked at $16.7K in the week of May 24. Downloads started strong at 4.2K in its launch week but tapered off to 567 by the end of June. Active users also showed a decline, starting at 2.8K and fluctuating to 2.2K by the end of the quarter.

These insights are based on data from Sensor Tower, which offers more in-depth analytics for those interested in the mobile app market.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021